September 29, 2019 by freemexy
NBA 2K20: Breaking Down Best New Features for This Year's Game
That one feature isn't the only upgrade for the annual series published by 2K Sports, though. The early-September release is the follow-up on a successful 2K19 offering (82 on Metacritic) that made big strides in gameplay and through simple quality tweaks in its almost overwhelming number of modes. 2k20 MT
But given the repeated successes of the series, it is understandable that the groundswell of hype has started up once again.
Here's a look at some of the new features that should have reviewers and players happy.This historic moment was always going to be at the forefront of 2K20.
All 12 WNBA teams and their players will be included both in pickup games and season mode, and best of all, they sport their own custom animations to reflect the on-court product. It wouldn't be a simulation in the way the 2K series tries to be if it didn't.
Los Angeles Sparks forward Candace Parker is one of many players to have their faces scanned into the game and come away impressed with what they have seen.
"I was amazed at how 2K is able to replicate women's basketball at such a realistic level," she said. "You can tell they are taking the time to capture the essence of the WNBA and have created an immersive experience that all fans of basketball will love."This is a major win on countless levels. Specific to NBA 2K20, it is another step in the all-encompassing nature of the franchise. Difficulty modifiers, game-mode variety, ease of access and more have helped promote to as wide of an audience as possible.
The WNBA feels like the next organic step in this pursuit, with the league and players who pick up a copy both benefiting. It wouldn't be an annual offering in the 2K series without an extensive look into the details of the on-court action.
One of the big criticisms leveled at the series since the creation of a new motion engine a few years ago was the feeling players were skating all over the floor. At times, the stamina bar and realistic speeds didn't seem to equate in the way it should. Click Here