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FIFA 18: WE PLAYED THE DEMO OF THE E3 2017, OUR FIRST IMPRESSIONS

September 6, 2017 by fifa18 cheats  

Now that the 2016-2017 football season is over, great maneuvers can begin. We are not talking about the summer market and the OM Champions Project that will animate it, but the next FIFA that Electronic Arts presented a few weeks ago in a chic hotel in Paris. As always, the developers of EA Vancouver had a lot to say to show that FIFA 18 will go even further in realism and authenticity. What should we expect this year? We explain everything.

As you read these lines, the public present at the EA Play FIFA 18 Hack in Los Angeles has already put their hands on FIFA 18. Not really optimal conditions to discover novelties requiring to chain the matches without having to do the tail but have the advantage of not stuffing a PowerPoint presentation about three-quarters of an hour. Well, the first ten minutes were quickly dispatched by Matthew Prior, the creative director, who recalled that the game would turn again on the Frostbite. Knowing that the integration of the engine in FIFA 17 took two years, and that the developers have one more year of experience, we are promised better control of the light, finer faces (up to the pockets under the eyes ), new animations (thanks to the involvement of CR7), Free FIFA 18 Hack Ultimate team as well as a faithful reproduction of the hair and irregularities of the skin. In short, the usual promises that the close-ups take charge to hold. In the heat of the action, you will be told that the eye is more attracted by the visual atmosphere that reigns in the stadiums. According to EA Vancouver, it will now be possible to distinguish between one European and another from South America. The colors will be warmer, the light is different, and we can even spot party favors on the edge of the field. Matthew Prior tried to convince us that the fans had been given special care - especially in terms of their reactions, which differed from one individual to another - but that did not seem obvious to us. Nevertheless, being able finally to celebrate a goal with the fans, one does not spit on it.

 

 

"What does it give hand in hand? It is rather delicate, in the sense that the reactivity is not at all the same."

On the other hand, what changes profoundly compared to FIFA 17 is the putting into action and the race of the players. As explained by Samuel Rivera, the lead gameplay producer, the developers have reworked the animations stride by stride, frame by frame, in order to better take into account the changes of support and explosiveness of athletic players such as Cristiano Ronaldo. With the new archetypes introduced in FIFA 18, the sprints and the pace will vary from one player to another: on the same distance, a small jig will need to perform more strides. What does it give hand in hand? It is rather delicate, in the sense that the reactivity is not at all the same. In fact, EA Vancouver is suspected of too much wanting to put forward this famous coherence in the sequences, astuces fifa 18 hack et triche both in terms of strikes and controls. The small adjustment steps when slamming a volley, kicking to change direction or start a dribble, turn over to pass the shoulder and eliminate its opposite; compared to usual, all this takes more time to trigger. And with the inertia that reminds that the weight of the player is a given not to be ignored in football, it is as if the whole game was plunged in a kind of lethargy. The example of the keeper who drags himself to go out in the feet of the opponent has definitively killed us. On the other hand, we appreciated the pace more posed compared to FIFA 17, which obliges to build the actions by multiplying the passes. We hope that the studio will not do us the same blow as last year, raising the cursor just before the release of the game. And with the inertia that reminds that the weight of the player is a given not to be ignored in football, it is as if the whole game was plunged in a kind of lethargy. The example of the keeper who drags himself to go out in the feet of the opponent has definitively killed us. On the other hand, we appreciated the pace more posed compared to FIFA 17, which obliges to build the actions by multiplying the passes. We hope that the studio will not do us the same blow as last year, raising the cursor just before the release of the game. And with the inertia that reminds that the weight of the player is a given not to be ignored in football, it is as if the whole game was plunged in a kind of lethargy. The example of the keeper who drags himself to go out in the feet of the opponent has definitively killed us. On the other hand, we appreciated the pace more posed compared to FIFA 17, which obliges to build the actions by multiplying the passes. We hope that the studio will not do us the same blow as last year, raising the cursor just before the release of the game. which obliges to build the actions by multiplying the passes. We hope that the studio will not do us the same blow as last year, raising the cursor just before the release of the game. which obliges to build the actions by multiplying the passes. We hope that the studio will not do us the same blow as last year, raising the cursor just before the release of the game.